SWARMFRONT — wave-based bug hunt for Apple Vision Pro. You're alone in a fully immersive arena. Bugs come from every direction. Make a finger gun, thrust your hand forward, fire. That's the whole interface. No controllers, no menus to navigate mid-fight. THE CAMPAIGN Four biomes, fifteen waves each: • MOON — your training ground. Pulse pistol. Standard skitter bugs. Learn the rhythm of finger-gun aim and the wrist pause menu. • PYRA — fire planet, rust skies. Plasma lance unlocks. Faster bugs, denser swarms. • VORATH — drowned ocean. Trident weapon unlocks. Underwater glide AI and frost-bug variants. • NEXUS — cyber city. Bugs shoot back. Slow red plasma bolts you can dodge or shoot down mid-air. THE OVERSEER The Nexus Overseer is a shielded boss in 4 phases. The shield only drops when you clear that phase's bug swarm. Manage the swarm, time your hits, dodge return fire. Beat the Overseer and the game flips to endless mode — waves keep coming, bug counts ramp, your best wave goes on the leaderboard. GAME CENTER LEADERBOARDS • Best endless wave reached • Fastest Overseer clear • Total bugs killed in a single run PICKUPS & UPGRADES Glowing pickups drop mid-wave for 15-second buffs: • DAMAGE — red star burst, one-shots any bug • BURST FIRE — yellow lightning, 3-round bursts per trigger • MULTI-SHOT — cyan trident, 3-bolt spread • HEALTH — green cross, extra life RESUME ANYTIME Quit mid-run from the wrist menu and pick up exactly where you left off — same wave, same lives, same unlocked weapons. The main menu shows a RESUME button until you start a new run. ACCESSIBILITY • Left-handed toggle swaps the finger-gun hand and wrist menu side • Music mute and skip from the menu or wrist pause • Off-screen indicators point you toward bugs you can't see • Standing or seated play Clear arm's reach of furniture, screens, and people before engaging — you will be swinging.
