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Virtual Boxing: Mike Tyson

2016-10-10 249 17,805 Vimeo

Rush Boxing: Inspired Gaming Group Ltd. Software pipeline: Zbrush, MudBox, Maya, Motion Builder, Arnold, Nuke. My contribution: Rigging, Dynamic/Simulation, Crowd, Lighting/Shading/compositing pipeline. Average render time was three and a half minute per frame. 2176 shots rendered: varying lengths, ranging from 5 to 30 seconds.

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