2006, Dragon Hunters feature film. I was in charge of main characters animation for acting and action shots and also took part to the technical characters development (rigging and skinning) and script the character animation selection tool. Check out my animation demoReel: https://vimeo.com/22384625 The new version of my tool "curve local scale" for maya: creativecrash.com/maya/script/np_curvelocalscale http://www.nicolas-prothais.com/
