Surprise Me!

Demo Reel August 2013

2013-08-16 2 78 Vimeo

0:03: Nike KD: Maya | VRay My responsibilities included the lighting of the basketball court and creating render elements for the compositors. 0:09: Kia Toolbox: Maya | VRay | Photoshop I was responsible for the look development of the interior of the car. I also lit the second Kia shot on the reel. 0:13: Cherries: Maya | Mental Ray | Nuke | Photoshop This was a full CG scene was studying the subsurface scatter shader in Mental Ray. The cherries were built procedurally. Lighting is a combination of CG lighting and image based lighting. I am responsible for all aspects except the cherry and bowl model. 0:25: Bear and the Bird: Maya | Mental Ray | Nuke This was a mix between green screen footage and animated characters. I was the lead on this project and I was in charge of setting up basic light rigs and nuke scripts and ensuring consistency. I also created custom Nuke gizmos to help with the pipeline. 0:40: Detour: Maya | Mental Ray | Nuke This was a collaborative project in which I set up the master light rig for this sequence of twenty-one shots. I also created a nuke script and a custom node to use for compositing this sequence. 0:55: Hunger Games: Maya | Mental Ray | Nuke | Photoshop Project goal was to match a CG object to live action to develop a finer grasp of lighting tools. This was rendered in multiple passes using both Maya Software and Mental Ray. I am responsible for all aspects.

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