This is a Discussion about the Armor-Piercing attachment in Call of Duty: Ghosts.<br /><br />Subscribe to my content: http://bit.ly/V1xLzJ<br />Written Guide and More Information: http://wp.me/p1SfP0-1F2<br />Best gun in Call of Duty: Ghosts: http://wp.me/p1SfP0-1EW<br />Gain more perks in Call of Duty: Ghosts: http://wp.me/p1SfP0-1EY<br />All weapon guides: http://wp.me/P1SfP0-1CA<br />Website: http://auluftwaffles.com/<br />Facebook: http://www.facebook.com/auluftwaffles<br />Twitter: https://twitter.com/au_luftwaffles<br />Feed: http://feeds.feedburner.com/Auluftwafflescom/<br />Email: AULuftwaffles@hotmail.com<br />FAQ: http://bit.ly/W26GJo<br />Get Your Channel Partnered with Maker Studios here: http://awe.sm/hHSY0<br /><br />Written discussion:<br />The reason I am making this video is because a number of people, both on YouTube and my website, have left feedback about what I said about the Armor-Piercing attachment in Call of Duty: Ghosts.<br />Armor-Piercing is essentially FMJ from previous installments of Call of Duty. First take a look at the information Call of Duty: Ghosts gives about the attachment:<br />"High penetration rounds, effective against enemy-controlled vehicles and infantry armor."<br />The weapon stats screen shows that Armor-Piercing increases the damage of a weapon. The comments all have stated that Armor-Piercing, and previously FMJ, do not increase damage.<br />By showing an increase in damage what Call of Duty: Ghosts means is that damage is increased under certain circumstances, like when you shoot through cover or at enemy controlled aircraft or infantry armor.<br />The weapon guides I produce are designed to be compact so sometimes, like Call of Duty: Ghosts, I use abbreviated descriptions. I have learnt from this and will implement changes to those guides in the future that will make what I mean clearer.<br />Thank you to those that left the feedback. Also, thank you for your continued support of my content.