Sunrider 5.2 beta, Normal Mode. I actually did the Nightmare mission before this one just so I could get more cash and try out a hella broken team on this hapless PACT station. Also I cleaned out all the enemy reinforcements in Missions 8 and 11, adding another $6000 over what I'd usually have. <br /> <br />Some of the upgrades used in this one: <br /> <br />Paladin Kinetic Damage mk7 <br />Paladin Missiles: +2 Storage, 14 EN cost, Damage mk5 <br />Sunrider Missiles: +2 Storage, 24 EN cost, Damage mk10 <br />Black Jack Kinetic Damage mk4 <br />Black Jack Missiles: +1 Storage, Damage mk4 <br />Seraphim Kinetic Damage mk6 <br /> <br />The Sunrider's missile damage is unnecessarily extravagant, yes. It's only one-shotting PACT Spires with missiles for shock effect. Enjoy the fireworks!
