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3D c++ rpg game attempt #9 - network & new targeting system

2015-11-12 9 Dailymotion

In this video i've implemented network system, based on enet with simple linear interpolation between positions and animations. <br />Also i've added dropping of very late packets, in order not to draw history, but instead draw only the last states <br />Also i've added better targeting system[2 types with attached camera that can look down and up and with classic rotating around camera) <br />This level is cleared from everything to show only archers running around.

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