An introduction to saving Unity data to an external file (in this case, XML files). Learn how to open and close DataStreams to save game content to a separate file for editing, modding or content generation.\r<br>\r<br>ADDENDUM: \r<br>\r<br>OTHER RESOURCES:\r<br>System.Xml Documentation: \r<br>Unity Wiki XML Tutorial: \r<br>\r<br>Support Board To Bits on Patreon:\r<br>\r<br>Check out Board To Bits on Facebook: