LWJGL tutorialon how to create a 3D Java game with OpenGL!\r<br>\r<br>This week we learn how to render a model using VAOs and VBOs.\r<br>\r<br>Here are the vertices that we used:\r<br>\r<br> float[] vertices = { -0.5f, 0.5f, 0f, -0.5f, -0.5f, 0f, 0.5f, -0.5f, 0f, 0.5f, -0.5f, 0f, 0.5f, 0.5f, 0f, -0.5f, 0.5f, 0f\r<br> };\r<br>\r<br>Full code available here: \r<br>LWJGL Wiki: \r<br>\r<br>\r<br>Support theon Patreon: \r<br>\r<br>Facebook Page: \r<br>Tumblr: \r<br>Instagram: \r<br>Twitter: \r<br>Check out my game on IndieDB: