In Airborne Kingdom, a city-building game like no other, players will assume control over <br />their own unique sky city, building and managing a kingdom in the clouds even as they <br />work to maintain lift and explore the furthest reaches of a mysterious landscape below, <br />known only as The Barrens. Leading and advancing a civilization high above the earth is no <br />easy feat, and players will seek to unlock the lost technologies of the Ancients in order to <br />restore harmony to the world and build bridges between peoples separated long ago.<br /><br />For The Wandering Band – a small and ambitious team including visionary developer Ben <br />Wander (A Case of Distrust), art director Chee Fong, engineer Fred Gareau, and <br />production veteran Zach Mumbach – Airborne Kingdom is a truly dramatic leap forward.<br /><br />A gorgeously rendered and inviting strategizer that exists at the intersection of high fantasy <br />and construction/management simulation, it represents not only a daring mash-up of <br />beloved genres but a vision of that most sought-after variable in gaming: something new.<br /><br />