Als Dankeschön für die Unterstützung und Begeisterung der vielen Spieler von Transport Fever haben die Entwickler des Nah- und Fernverkehr-Managementspiels einen letzten Patch veröffentlicht, der viele neue Features einbaut. In diesem Trailer stellt Tom Schrettl, Community-Manager beim Schweizer Entwickler Urban Games, die wichtigsten Neuerungen und Verbesserungen mit vielen Beispielszenen vor. <br /> <br /> In der Meldung zum Thank-You-Patch kündigt das Team auch nochmal an, dass man 2019 erste Infos zum neuen Spiel veröffentlichen wird, das ebenfalls ein Tycoon-Spiel im Stil von Transport Fever werden soll. <br /> <br /> Das neue Transport Tycoon? Unser Test mit Video zu Transport Fever <br /> <br /> Offizielle Patch-Notes für Transport Fever Build 18381 <br /> <br /> - Added train backward driving feature <br /> <br /> - Added train backward driving lights <br /> <br /> - Added train backward driving driver switching <br /> <br /> - Added modding feature to attach mission scripts to free games <br /> <br /> - Added Dutch translation <br /> <br /> - Improved track construction tools snapping behavior <br /> <br /> - Improved track construction tools slope precision (use Shift) <br /> <br /> - Improved construction tools elevation control (use PgUp and PgDown) <br /> <br /> - Improved track signal building: added one-way signal parameter <br /> <br /> - Improved line manager underground line rendering <br /> <br /> - Improved vehicle replacement: passengers or cargo stay on train <br /> <br /> - Improved vehicle replacement: better color suggestion heuristic <br /> <br /> - Improved construction tools: added Shift modifier to avoid menu closing <br /> <br /> - Improved main menu: save mod list and menu parameters immediately <br /> <br /> - Improved camera tool: added shortcuts and separate main menu setting to enable <br /> <br /> - Improved traffic sim: better car behavior at crossings with short adjacent streets <br /> <br /> - Improved debug mode: allow non-player-owned industries to be bulldozed (shift) <br /> <br /> - Improved modding: added feature to build free streets or tracks <br /> <br /> - Improved modding: added vehicle metadata to define camera position(s) <br /> <br /> - Improved modding: added filename and name filters for getEntities() function <br /> <br /> - Improved modding: added getTerrainPos() function to get mouse terrain position <br /> <br /> - Improved modding: better cargo item grouping in industry window <br /> <br /> - Improved modding: added geometry quality options to base config <br /> <br /> - Improved French/German/Spanish/Russian/Czech/Polish/Italian/Ukrainian transl. <br /> <br /> - Fixed tram track flickering on street crossings and improved rendering <br /> <br /> - Fixed trains jump to lower or zero speed on low frame rates bug <br /> <br /> - Fixed town builds buildings on bridges <br /> <br /> - Fixed train signal building left/right bug in tunnels <br /> <br /> - Fixed no line path to waypoint bug (when connecting two close stations) <br /> <br /> - Fixed track construction collision when building parallel to cargo terminal <br /> <br /> - Fixed tunnel walls turn black bug when building a bus stop underground <br /> <br /> - Fixed flickering tree textures issue on certain Nvidia 2xx, 3xx and 4xx hardware <br /> <br /> -