Making Of Obesity Almarai Sehsucht<br /><br />Full CGI spot made at Sehsucht that I had the chance to contribute to. I was responsible for creating both skeletons of the cheetah and the zebra which could later be used in the rigging stage in the FX department. For the cheetah, I sculpted the muscles on top of the skeleton so it could be used as mesh for a muscle simluation in Houdini. I was also involved in the process of sculpting teeth and gums of the cheetah and the zebra with some additional texturing and shading work for the teeth and tongue.<br /><br /><br /><br />Big props to Thure Koch who provided me with valuable feedback and guidance throughout the project as well as cheers to the rest of the team at Sehsucht. A very cool project to work on.<br /><br />—<br /><br />CLIENT // Almarai<br /><br />DIRECTOR // Juan Pablo Brockhaus<br /><br />3D LEAD // Timo von Wittken<br /><br />Production Unit, Lebanon: City Films, Beirut<br /><br />Production Studio: Sehsucht<br /><br />Director: Juan Pablo Brockhaus<br /><br />Executive Producer: Jan Tiller<br /><br />Producer: Stephanie Hülsmann<br /><br />Editor: Juan Pablo Brockhaus<br /><br />Designers: Caroline Göhner, Thure Koch<br /><br />3D Lead: Timo von Wittken<br /><br />3D Artists: Sebastian Brandhuber, Jesus Parra Garcias, Fabian Heller, Daniel Jahnel, Thure Koch, Jakub Krompolc, Jannes Kreyenberg, Heinrich Löwe, Lucas Wendler<br /><br />Lead Compositing: Florian Dehmel<br /><br />Compositing: Alexander von der Lippe, Florian Zachau
