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How 'The Last of Us' SFX Artists Created the Infected

2023-08-25 49 Dailymotion

"The irony of it is, I hate mushrooms." The Last of Us makeup designer and visual effects artist Barrie Gower breaks down the extensive work that went into bringing the terrifying fungi-controlled monsters to the screen. From gathering inspiration from the original video game created by Neil Druckmann to taking a full body scan of stunt performer Adam Basil for the Bloater suit, Barrie explains the whole process that went into creating every type of Infected. <br /><br />Director: Anna O'Donohue<br />Director of Photography: Steve Montgomery <br />Editor: Evan Allen<br />Producer: Funmi Sunmonu<br />Line Producer: Romeeka Powell <br />Associate Producer: Rafael Vasquez <br />Production Manager: Natasha Soto-Albors, James Pipitone<br />Director, Talent : Lauren Mendoza <br />Camera Operator: Jess Averback<br />Production Assistant: Anne Schmitz<br />Post Production Supervisor: Edward Taylor<br />Post Production Coordinator: Jovan James<br />Supervising Editor: Kameron Key<br />Assistant Editor: Justin Symonds

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