In this tutorial, I will show you how to get full screen outlines using "Scharr operator" Edge detection algorithm using Unity 6 in Universal Render Pipeline (URP).<br /><br />👉 Resources!<br />Project files https://www.patreon.com/posts/132406000/<br /><br />👉 Do you want to support my work? The best way to support this channel is to buy my game on Steam. https://store.steampowered.com/app/2527340/Cosmic_roads/<br /><br />👉 Alternate ways to support!<br />https://www.patreon.com/DigvijaysinhG<br />https://github.com/sponsors/DigvijaysinhGohil