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Comment créer un feu de camp sur Bloxd ? How to create a working campfire in Bloxd ?

2025-12-22 15 Dailymotion

Premier code (First Code) <br />let [x, y, z] = thisPos <br />y += 1 <br />api.playParticleEffect({ <br /> dir1: [-1, -1, -1], <br /> dir2: [1, 1, 1], <br /> pos1: [x, y + 4, z], <br /> pos2: [x + 1, y + 9, z + 1], <br /> texture: "square_particle", <br /> minLifeTime: 300, <br /> maxLifeTime: 300, <br /> minEmitPower: 2, <br /> maxEmitPower: 2, <br /> minSize: 0.25, <br /> maxSize: 0.35, <br /> manualEmitCount: 80, <br /> gravity: [0, -10, 0], <br /> colorGradients: [ <br /> { <br /> timeFraction: 0, <br /> minColor: [173, 173, 173, 0.5], <br /> maxColor: [92, 92, 92, 0.5], <br /> }, <br /> ], <br /> velocityGradients: [ <br /> { <br /> timeFraction: 0, <br /> factor: 0, <br /> factor2: 0, <br /> }, <br /> ], <br /> blendMode: 1, <br />}) <br /><br /><br /><br /><br />Second Code <br /><br /><br /><br /><br />let [x, y, z] = thisPos <br />y += 1 <br />api.playParticleEffect({ <br /> dir1: [-1, -1, -1], <br /> dir2: [1, 1, 1], <br /> pos1: [x + 0.1, y + 1.5, z + 0.1], <br /> pos2: [x + 0.9, y + 2.5, z + 0.9], <br /> texture: "square_particle", <br /> minLifeTime: 300, <br /> maxLifeTime: 300, <br /> minEmitPower: 2, <br /> maxEmitPower: 2, <br /> minSize: 0.05, <br /> maxSize: 0.15, <br /> manualEmitCount: 110, <br /> gravity: [0, -10, 0], <br /> colorGradients: [ <br /> { <br /> timeFraction: 0, <br /> minColor: [255, 0, 0, 0.5], <br /> maxColor: [255, 255, 0, 0.8], <br /> }, <br /> ], <br /> velocityGradients: [ <br /> { <br /> timeFraction: 0, <br /> factor: 0, <br /> factor2: 0, <br /> }, <br /> ], <br /> blendMode: 1, <br />}) <br />

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