Surprise Me!

Asobo Learned Combat Design From Scratch for Resonance A Plague Tale Legacy

2026-06-10 1 Dailymotion

Today we're discussing one of the most surprising developments behind Resonance: A Plague Tale Legacy.<br /><br />Asobo Studio, known for narrative-driven stealth adventures, revealed that nobody on the team had previously worked on a combat-focused game before building Resonance's new melee combat system. Inspired by titles like Ghost of Tsushima, Sekiro, and Sifu, the developers had to learn combat design from the ground up while creating Sophia's unique fighting style.<br /><br />Can Asobo successfully transition the A Plague Tale series from stealth and rat swarms to fast-paced action combat? We'll break down everything the developers revealed and discuss whether this major gameplay shift could be the game's biggest strength—or biggest risk.<br /><br />Watch live and join the discussion!<br /><br />Follow me on Twitch:<br />https://www.twitch.tv/rapperjjj<br /><br />#Resonance #APlagueTale #GamingNews #AsoboStudio

Buy Now on CodeCanyon