Final Fantasy VII: Revelation promises players multiple choices throughout the adventure, but reports indicate that every decision ultimately leads to the same ending. Is that a disappointing design choice, or does it allow players to shape the journey without splitting the narrative?<br /><br />In this video, I break down what this approach could mean for the game, discuss whether player choice still matters when the destination never changes, and share my thoughts on storytelling, replay value, and fan expectations.<br /><br />🎮 Follow me on Twitch for live gaming streams and discussions: https://www.twitch.tv/rapperjjj<br /><br />What do you think? Should RPG choices lead to different endings, or is having one canon conclusion the better approach? Let me know in the comments!
