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Why 'Friction' Makes Kingdom Come: Deliverance 2 a Rewarding RPG

2026-06-17 416 Dailymotion

Kingdom Come: Deliverance 2's lead designer, Prokop Jirsa, explains that the 'friction' and difficulty in the game are intentional design choices. This approach aims to make overcoming challenges, even menial tasks, a more rewarding and satisfying experience for players.

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