Third year University Project (Post Production & Sound Design)<br /><br />Made in the Unreal Engine in group of four, I constructed the environment in the level builder, scripted the events in Kismet and camera movements in Matinee. I had also written and produced the music for the piece (minus the end credits music) using Cubase with Edirol Orchestral plugins to emulate the instruments.<br /><br />Other credits go out to Luke Crumley, Stu Brammal & Will Masek
