www.ArmisGame.com<br /><br />The Armis Song<br /><br />[narrate]<br />The moment - is now, are you ready?<br />ready to own the land, air, and seas?<br />will the world ever know your name?<br />Play Armis, a high-strategy board game.<br /><br />[sing]<br />ARMIS, a high-strategy board-game<br />Armis, it will capture your heart and your mind<br />Let the whole world see us through your eyes,<br />land air and sea vic-tor-ies ...<br /><br />[narrate]<br />ARMIS, a game like no other<br />A place where wisdom always wins<br /><br />ARMIS, more than a name<br />It's a game that will change your life<br />and make a smarter you.<br /><br />[sing]<br />ARMIS, a high-strategy board game<br />Armis, it will capture your heart and your mind<br />Let the whole world see us through your eyes,<br />Armis is why, you rule the sky, all of the land and the seas, ARMIS!<br /><br />-------------------------------end<br /><br />----------------------------------------------------------------------------<br />Armis is a fast*, modern, high-strategy wargame where wisdom always wins; some say its like playing Chess, Checker, Risk and Stratego all at the same time. *(Avg 30 mins)<br /><br />The object of the game is to capture your opponents Flag. <br /><br />Each Country is allocated 18 player pieces (2 Marines, and one of each of the following: Flag, President, Vice President, Army, Aircraft Carrier, Submarine, Jet, Helicopter, Coast Guard, Reserve, Religion, Media, Child, Diplomat, and Nuke). Each player piece has a 'Duty' and is vested with certain skills [movement] and abilities [powers] to achieve it. <br /><br />Once the game board is aligned 'diamondly' with water masses away from the players, a Set-up Player (selected by coin flip) will set-up as he/she chooses given the following guidelines:<br />Place Flag in corner space directly in front of player<br />Place Reserve in space adjacent to, or in front of, Flag<br />Place Mover 1 or 2 spaces away from coastal waters <br />Arrange pieces contiguously without holes, and not to exceed 6 spaces in any direction. <br />The opponent's set-up must be identical to first set-up, after which the opponent chooses to move first or switch board position; if the opponent chooses to switch board position then the set-up player would move first. <br /><br />Believe it or not, there are over a million ways to set-up properly.
