An experiment with processing and HYPE Framework to have a complex mandala/kaleidoscope running smoothly at 60 FPS. This sketch uses a new class for HYPE that I've written called HSprite, giving it a nice performance boost compared to the HImage and HShape classes. The same sketch using HImage and HShape would run at about 10 - 12 FPS in a smaller window. Using the new HSprite, this sketch ran smoothly at 60 FPS in 1920 x 1080 HD. Software: Processing [http://processing.org], HYPE Framework [http://hypeframework.org], GLSL Music: Sunny Ade Drone by Datasette [http://datassette.net/]. Used with permission.
